Reports indicate the government is considering watering down gambling ad bans proposed by an inquiry. If these are correct, it would be a win for powerful vested interests.
Parents need to understand how algorithms work. These can drive misogynistic content towards boys and young men, and can make extreme views seem normal.
Discover how escapism, from TV to games, offers a vital break from daily life and fuels hope.
A healthy retreat or a slippery slope? Experts from Monash and beyond discuss how escapism, from LARPing to video games to binge-watching, affects our lives.
The “What Happens Next?” season premiere explores play’s profound impact on creativity, wellbeing, and learning. Experts unravel how play shapes our lives.
There’s really no such thing as one global internet – it all depends on your perspective. But the internet is poised to fracture even more.
A four-year study of households has shown how the increasing focus on our homes as sites of work, rest and play can increase energy use despite soaring prices.
You can’t hurt a robot – but do you want to be the kind of person who sinks the boot into a harmless robodog?
Live-action role-playing (LARP) and “bleed” trajectories can teach us a lot, particularly in how we deal with extreme experiences such as COVID.
The video gaming industry is booming. A Different Lens looks at the good, the bad, and the ugly side of gaming, and the industry's future.
Advances in anatomy education have allowed it to successfully pivot to online learning during the COVID-19 pandemic, but laboratory dissection remains a cornerstone of the discipline.
Research shows that digital programs can better support empathy development in young children than conventional methods.
Interest is growing in the possible teaching and learning applications of eSports across all areas of the curriculum.
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